Shiru's Chiptune Album Service

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The service

I'm offering a software development service to help you to get your native chiptune or video game related music release, be it a single, LP, or an album, to run on an actual old game console or home computer(s) of your choice. You can then release it on a real physical cartridge, a floppy disk, or other platform-specific media, even as a file to run it in an emulator. This may serve as the main feat of your release, or a neat merchandise or a collectible extra to accompany the more traditional release.

This tradition once started on the crack/hack scene back in the 1980s, in the form of music demos that first contained music ripped from commercial games, and completely original music on demoscene a bit later. It then was revitalized in the 2000s by some chiptune artists you may have heard of.


Examples

Over the years I did dozens of projects of this kind for various platforms, including my own music releases, releases of other authors, and music competition compilations. Here is a small selection:

   

   



What I can do

  • Create a simple music album program for one of the popular platforms that I have a template for, with all resources prepared on your side up to the strict specs and requirements of a platform.
  • Help you to prepare the resources, like, convert artwork, do necessary processing for music files, and so on.
  • Help you with the music itself. Like, create a chiptune version of your music from an actual audio, or port the music from one particular platform to another, or help you to find someone to do it for you.
  • Customize a template, or create a completely custom program, with features and stuff unique to your release.
  • Enter the terra incognita and create a program for an obscure platform of your choice.
  • Create a whole new obscure platform for your needs. A music card with a sound chip emulation, why not?
  • Create the necessary means to make music for an obscure platform, which may be a converter, a tracker, VST plugin, and such.
  • If anything, I can help with music composing, or get you someone to do this for you.
I have prior development experience and tools ready for Atari 2600, NES, SNES, N64, Master System, Genesis, Game Gear, ZX Spectrum, Commodore PET, Commodore 64, Commodore VIC-20, MS-DOS (various kinds of sound), and more. It is not a problem to master some other platform either.


What I can't do

Unfortunately, I can't produce physical copies for you. As I'm located overseas to most of the world, handling production on my side of the pond for a handful of possible platforms would be just too expensive and thus not viable. So I'm offering software development services only. I may be able to give you some leads on who could help you with the physical production, though.


How much it is

A simple template based project would cost you as low as 150 USD. Any extra customizing work is negotiable, it may be ranging from simple help with converting resources to developing a full blown music creation pipeline for an obscure platform of your choice.


Contact me

You can contact me via any of the contacts listed at my main page.